Josh Parnell ~ CS348b Rendering Project
A Quest for Space, Sci-Fi, and GPU Path Tracing
Thursday, April 26, 2012
MLT
I want
so
badly to be able to understand and implement Metropolis Light Transport. I'm trying, but it's so dense...I really hope I'll be able to understand it after enough reading :/ I think it would make a huge difference in image quality.
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