Well, here it is...the first of many awful-looking renders. At least I've nailed down the PBRT exporter (which took all of 5 minutes, thanks be to the wonderfully-intuitive file format).
I've definitely got a long way to go, and it's clear to me that raytracing isn't magically going to make everything look good. Texturing the ship will be difficult, and finding the right material probably more so. There's still a huge amount of work to do on the detail level of the ships. Nonetheless, it's good to have a render this early in the game!

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