I rendered one of the asteroids from the previously-described Welder program. It turned out quite nice:
Although it's a bit odd that there's an asteroid stuck in the floor :P
It looks great to me, but I still think it needs more detail. Texture will definitely help, but I think a nice normal map will drive everything home. With a good texture and normal map, this puppy should look fantastically-detailed. I won't be worrying about texturing until next week, though.

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