Sunday, May 20, 2012

Cleaner

Texture week is almost over.  I've done a pretty good job with textures, but ships are still lacking.  They were too cluttered and unstructured before.  I'm trying to overhaul the ship-building algorithm right now to get a cleaner look.  I really won't be able to tell how the textures fit until I get a ship that I really like.

So far the overhaul is going well, but I'm far from the perfect ship.  Still, they're a little cleaner than before:


As this shot shows, it seems that I've traded complexity for cleanliness.  I'd like to get both in the same ship!

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