Wednesday, May 23, 2012

Dial it Back

All the renders I've posted recently have been really cool.  Unfortunately, I fear that they're a bit too far on the fictional side - the large clumps of gas are just a bit too much.

I've decided to go with a thinner, smokier look.  I need to make sure that I don't mask all the other elements.  I've worked so hard to make good ships, asteroids, and textures...it would be a shame if they were all engulfed in big puffs of smoke.  Balancing the scene composition such that every element gets its fair share of attention will be incredibly difficult, but I'm hopeful!


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